wow, such an amazing job! really a gymkhana of libraries to port/change. makes me think in the (unknown future) portability of the software I create today
Here is the blog series from the dev working on the Linux side of the port. (It was a group effort - both authors are very clear about the contributions from the other, it's really nice to read a story like this!) https://www.ilande.co.uk/2026/04/06/porting-3dmm-to-linux-pa...
Brings me back! Well done!
I remember this source was released a while back and some people hacked it together to run on modern Windows.
Yay!
I had never heard of this piece of software before. I would be very interested in trying it out on Linux.
I used 3dmm throughout my high school making movies for school projects and side projects for laughs.
This is an absolute gem! Thank you!
I had forgotten how much time I spent with this software until I saw the screenshot. Thanks for the port!
More info from the other chap involved in the port:
https://www.ilande.co.uk/2026/04/06/porting-3dmm-to-linux-pa...
https://www.ilande.co.uk/2026/04/17/porting-3dmm-to-linux-pa...
I wrote about it here:
https://www.theregister.com/oses/2026/05/13/linux-gains-more...
That's peretty cool!!
Does anyone know why the 3DMMForever project stalled? Was technical or was it just a general lack of interest?
This one looks to be the active fork, https://github.com/benstone/3DMMEx
i should have read the article first...
The most fantastic video I've ever seen created in Microsoft 3D Movie Maker is 'Grandpa Found the Car Keys': https://www.youtube.com/watch?v=PGJKeESLBpQ
A very impressive use of the tool to achieve a pretty impressive amount of style within the limitations.
Your point stands, it's very impressive. But Dragon in America was a cut above even that. Just look at the "chase scene" starting at 10:00 (even just 15 seconds should be enough to make my point)
https://youtu.be/i5IJCAhiBhw?si=qsTJgv6MsfjXmEXU&t=600
For anyone not familiar with 3DMM, there was no facility to move "the camera" to any apparent camera movement was just moving each primitive object, as far as I know, one piece at a time.
RIP Pozin
Hold up. Pozin died? There's a name I haven't heard in a long time
Next logical step would be WASM, I suppose. Then I could easily show everyone in the world 12-year-old-tombert's masterpiece "Fatso Man and Tarzan Baby".
ETA: I'm gonna give it a go with Claude tonight. Need to justify my $100 membership somehow.
[flagged]
UPDATE: About an hour with Claude gave me this: https://3dmmex.pages.dev/
It actually works reasonably well from what I can tell, though I haven't thoroughly tested it.
Here's the WASM source to those interested: https://github.com/Tombert/3DMMEx_WASM
Doesn't work on brave on mobile, says fonts are missing Maybe you can bundle the fonts?
Honestly there's a huge void online for a new xtranormal
Agreed. Now that 3DMM is open source, someone should make a video about how Kubernetes is Web Scale.
For anyone too young to catch the reference: https://www.youtube.com/watch?v=b2F-DItXtZs
Awesome! I can now ditch Windows. The year is finally here.
TPM tamper detection and bitlocker disagree. Backup your key first...
https://support.microsoft.com/en-us/windows/back-up-your-bit...
Just about any *nix platform is a better experience now, but many Steam games are still windows only. =3
Are you suggesting there are games that are not 3D movie maker that are worth playing?
A lot of legacy applications will not work in Wine.
86box is a great option for old programs and games... no herculean porting efforts required. =3
Do you find you have issues recognising sarcasm?