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  • chirau 31 minutes

    In my time at Duke, we used iPods in Pratt. And then in CS, we used Alice for complete beginners. This was in '06. Fun times.

  • omoikane 4 hours

    Playdate development has been a great experience. The limited colors and RAM helps me reduce my project scope such that I would actually finish them, and the limited CPU makes optimization exercises more rewarding. And it's not just all constraints either -- the sound/synth system is quite nice, and the crank is fun input method that takes some hands-on experience to fully appreciate.

    The only downside is that there are still relatively few people with Playdates, and that puts an upperbound on how many people get to play your games.

  • hyperbolablabla 6 hours

    Having made multiple (dare I say) fairly successful games on the Playdate, I can attest to how fantastic the developer experience has been and how easy it was for my non dev collaborators to get going. Pulp was a great in road for them to get started with game dev, and it's been a blast (despite how limiting Pulpscript is for a professional dev)

  • jmcgough 2 hours

    Panic had a booth at Portland Retro Gaming Expo last year, they were super nice and the Playdates were a lot of fun to play with. Nice to see that people are continuing to enjoy the console, the production process seemed like a nightmare.

  • tshaddox 6 hours

    I've been interested in these cute little things since they were first announced, but I still haven't pulled the trigger on the 229 USD price tag. Apparently with the education discount they're 195 USD, which still feels steep. But hey, given that the dev tooling is all free (including simulators), it would be fine to play around with game development even without buying the hardware.

    larrry 5 hours

    I played with mine for a couple months, put it down for a year, and played it for a couple more months recently. There are some good games and the device just oozes fun, I haven’t regretted it

  • nosrepa 5 hours

    Not to mention that they just announced season three of games!

  • qrush 4 hours

    My playdate has been collecting dust since I got it and the initial few games I tried didn't stick. Any suggestions on good games for it?

    somebehemoth 1 hours

    Checkout playdate season 2 roster of games. Each one is the kind of game I hoped would be in season 1. I did not dislike season 1 though.

    stevewodil 43 minutes

    In the end, my personal favorite game was selling it on ebay

  • gangstead 1 hours

    Everyone is talking about the Playdate but I have a related Duke story about undergrad classes incorporating new hardware. My Digital Signal Processing course (ECE major) made a big deal about using these new things called iPods for class. Everyone got an iPod... for the semester. Even at Duke tuition prices you only got to borrow it. My recollection of the class work part was using a little piezo sensor that plugged into the microphone/headphone jack and recording your heart beat as a voice memo while doing a couple different activities. Maybe ten minutes for the semester. Then back at the computer doing a FFT to determine your heart rate. The lazy kids just got a copy of someone else's recording. This would have been 2004 or 2005. I think it was the third generation with clickwheel and monochrome screen.

    chirau 27 minutes

    Was that with Lisa Huettel?

  • throwway120385 6 hours

    The Playdate looks like what you'd make if someone only described the games kids made and shared on the TI-83 graphing calculator and then asked you to build a device.

    adampunk 1 hours

    It’s for Gen-X dads to buy and pay themselves on the back about “productive constraints” while they play games that suck.

    bigiain 5 hours

    You say that like it's a bad thing...

    It fits, in my head, very much in that same toy niche as Teenage Engineering's Pocket Operator series of music making devices: https://teenage.engineering/products/po

    flobosg 5 hours

    Teenage Engineering designed the Playdate, in case you didn’t know: https://teenage.engineering/designs/playdate

  • sssilver 3 hours

    It’s a wonderful device and I own one but lack of screen backlight makes it practically unusable, and at its price point almost vulgarly expensive.

    God knows how much I wanted to use and love it but it just started gathering dust in a closet after a week because of this.

    1 hours

    Spinfusor 2 hours

    If it had a backlight, I would have bought one by now.

    stevewodil 41 minutes

    Sometimes I concede on this point with certain devices, but the screen on the playdate basically requires light at a specific angle for it to be at all discernible, so I don't blame you and can't recommend it as a result

    sssilver 23 minutes

    Do not buy one. You will regret it. Without backlight, it's a gimmick.

  • oidar 6 hours

    I love the aesthetic of the playdate, the educational outreach, and how easy the whole platform is. It’s just so well designed all around. But the only way I am able to play it is by casting the screen to my computer, the screen is so tiny. Otherwise, I love it.

    smallerize 3 hours

    How do you do the screen casting?

    Jtsummers 3 hours

    https://help.play.date/games/mirror/ - probably this.

  • Waterluvian 4 hours

    My 9 year old is doing a game dev course in town where they use the BBC Micro Bit, a retro arcade peripheral (buttons, screen, sound, handheld), and some Microsoft game dev IDE. It’s incredibly compelling and feels a lot like this. But less than 1/3 the price and much more extensible and well-featured (the screen is colour!). I’m not sure I really see the value of the Playdate.

    christophilus 2 hours

    That sounds rad. I’d love to get my kids into this. Got any links to your particular setup?

    nickloewen 2 hours

    The game dev environment they’re talking about is MakeCode Arcade. I’m also a big fan of it.

    There are a number of little handheld gadgets that you can use with MakeCode—scroll down on the homepage and there’s a section that shows them all:

    https://arcade.makecode.com/

    Waterluvian 2 hours

    Yeah that’s it! I recognize the Micro Bit Arcade Shield and the Retro Arcade as what he’s been using when he shows me demos.

    I LOVE that he gets to code in Scratch but can jump into Python or JavaScript at any time without the IDE changing. It’s a clear stepping stone.

  • fn-mote 4 hours

    Re: price point

    HN readers who can write a console game before bedtime are not the target audience. A handheld device that Just Works and creates an authentic experience is worth a lot.

    For a college class, a $200 textbook isn’t out of line (the ones people still buy…), which makes this a very reasonable investment in one’s education.

    Are there other, cheaper routes? Of course. For an introduction? Fewer, and nobody wants to be told to use learn the principles using Scratch - even if that can actually work.

    Making something real is inspiring, and this feels real.

    jubilanti 1 hours

    A $200 textbook should absolutely be out of line

    Wololooo 16 minutes

    As an educator I always make a point to give the resources to the students and or give avenues to it that are not paywalled.

    Knowledge is the only resource that only becomes greater the more is shared because people share back what they learned. Mind you this only works if people are paying it forward. But often the educator gets more from teaching than the student does.

  • chip_franzen 6 hours

    Very cute, but $229 is a WILD price point.

    tombert 5 hours

    Yeah, I've thought about buying one in the past, but $229 is kind of rich for my blood.

    I bought an ODROID-Go Ultra a few months ago for about $70. This can emulate the NES, SNES, Genesis, Game Boy, and oodles of other consoles, and can play what are arguably some of the best games ever made. The Playdate is three times that price, and while I'm sure that some of the games are fun, I would have a hard time believing that any of them are beating Donkey Kong Country or Phantasy Star IV.

    It might be an apples and oranges comparison, but in my mind they still occupy a similar niche.

    5 hours

    rtpg 6 hours

    If its any solace the screen is very good and the build quality is very high. You also just get a good set of games "for free" as part of the system.

    I do think it's beyond "impulse buy" for sure, though.

    socalgal2 3 hours

    Yea, you could get a similar experience (for some definition of similar) with Pico-8 which is also a constrained system.

    Even better, the creator supports educators super cheap

    https://www.lexaloffle.com/pico-8.php?page=schools

    Yea, it's not custom hardware, but you can share your creations with everyone since it runs on Web, Mac, Windows, Linux, Android, iOS and there are lots of cheaper devices that will run it if you want a handheld.

    galleywest200 3 hours

    Also mentioning Lexaloffle’s most recent project the Picotron which is a fantasy workstation instead of just a console.

    https://www.lexaloffle.com/picotron.php

    With no technical upper limit on file size (as well as being able to export for other OSes) you could, in theory, publish a full game from this.

    hyperbolablabla 6 hours

    It's very low volume, sadly this was unavoidable I think, given the extremely custom nature of the input

    testfrequency 6 hours

    Bought mine for $179 when they were new, hadn’t realized the price went up so much.

    nekooooo 3 hours

    tariffs!

    AFF87 6 hours

    I was thinking the same. Read the article, thought about getting one and then thought again

    2 hours

    Loughla 5 hours

    It's actually worth it if you have any kind of a commute. There are a lot of very fun games for it. And it's nice having a thing that isn't connected to the Internet to avoid the temptation of doom scrolling.

    I bought mine pre release so it was like $50 cheaper even with the cover I think, but I would still pay the increased price for it. I thought it would collect dust, but it really is a great way to pass the time on the train. It scratches the original Gameboy itch for me without the needless stares from actually carrying a Gameboy.

    I just wish they would release the docking station for it. I charge it next to my bed, so it could serve two purposes.

    stevewodil 40 minutes

    You'd farm more aura with an ereader on the train

    AFF87 5 hours

    Any game recommendations? You may have convinced me

    crtasm 5 hours

    we enjoyed Lucas Pope's https://en.wikipedia.org/wiki/Mars_After_Midnight

    AFF87 5 hours

    Ok, this is it. Consider me convinced